Label
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A Label is the simplest that offers no additional interactions on top of the OnScreenElements . The main uses of a label are to verify that it is displayed, or to use its position to define e.g. a Filter.
Namespace: Progile.TRIO.BaseModel Assembly: Progile.TRIO.BaseModel (in Progile.TRIO.BaseModel.dll)
Progile.TRIO.BaseModel.Label
Syntax:
Parameter
Description
tester
The tester interface.
displayName
imageReference
[filters]
Syntax:
Parameter
Description
tester
The tester interface.
displayName
searchText
[filters]
Type:
Type: The name of the element that will be used for logging and reporting of exceptions (customer facing).
Type: The image reference that will be used to locate the label on the screen.
Type: [ ] Typically a filter indicating the area of interest for the image searches.
Type:
Type: The name of the element that will be used for logging and reporting of exceptions (customer facing).
Type: The search text that will be used to locate the label on the screen.
Type: [ ] Typically a filter indicating the area of interest for the image searches.