IMouse Interface

Provides access to the SUT's mouse

Methods

Name

Description

Executes a defined sequence of MOUSE_DOWN & MOUSE_UP events to simulate a mouse click. The mouse is moved to the found position and a MOUSE_DOWN event, followed by a wait time defined in MouseClickDelay, followed by a MOUSE_UP event is executed.

Executes a defined sequence of MOUSE_DOWN & MOUSE_UP events to simulate a mouse click. The mouse is moved to the specified target position and a MOUSE_DOWN event, followed by a wait time defined in MouseClickDelay, followed by a MOUSE_UP event is executed.

Triggers a MOUSE_DOWN event on the subject under test

Triggers a MOUSE_DOWN event on the subject under test

Moves the mouse to an absolute position on the subject under test

Moves the mouse to an absolute position on the subject under test

Moves the mouse cursor of screen (on the right side, in the middle of the screen). If Properties.MouseMoveOutOffset is set, moves the mouse by this offset instead.

Moves the mouse relative to the current position on the subject under test

Triggers a SCROLL mouse event on the subject under test. If target is set, the mouse first moves to the specified point on the SUT before doing the scrolling, otherwise scrolls at the current position.

Triggers a MOUSE_UP event on the subject under test

Triggers a MOUSE_UP event on the subject under test

Triggers a MOUSE_UP event on the subject under test

Properties

Name

Description

Gets or sets the current absolute position of the mouse cursor of the subject under test. Set is only used to fix up coordinates in case the SUT moves the mouse cursor on its own.

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